Did you watch today’s Apple Event live? Well we did, and just in case you missed something, here’s EVERYTHING that happened today in one convenient place. Ready? We bet you are. Then let’s go! (more…)
Although still one of the most universal and reliable forms of communication, email is quickly becoming stagnant and in need of a change. Despite it being an undertaking of epic proportions, many have taken up the challenge and new services and apps have started populating our devices and permeating our workflows.
One such app for which I had high hopes was Evomail. It promised exquisite design, innovative features and a streamlined experience. Sadly though, it fell short of the mark.
I went on a road trip recently, and while I was running my trusty iPhone 5 (the 5s/c wasn’t out yet), a buddy of mine had his Samsung Galaxy S III. We, of course, did the whole Apple versus Android thing, but in the end, one of the things I kept looking at was the size of his phone. It was huge.
Huge, and yet, cool. It was unwieldy to pocket, even though it was only just a half inch wider and taller than my iPhone. It looked cheap, although it might have been because of the peeling plastic screen protector or the regular abuse my friend put it through. But man, that screen. That was cool. Will we ever see that with the iPhone? (more…)
It was a tuesday, and since I got home from the office early that day, I decided to pop into my son’s daycare to take him home. As I open the door, I see him (wearing a fireman’s hat) with two other boys, all crowded around a PC screen. They keep touching the CRT and my son says, “It’s broken.”
The touchscreen — and more specifically, the popularity of the iPhone and iPad — have changed the way we interact with technology. A few years ago, Steve Jobs was insistent that touchscreen computers just weren’t going to take off. But my three-year-old boy says different. And I think he might be right.
Read the rest of the post at iPad.AppStorm.net.
There have been two persistent rumors about Apple to move around the tech world for the past few years. 1) Apple is building an AppleTV — a real one, that’s at least 42 inches or so. 2) The iWatch.
Now say what you will about the (real) AppleTV rumors, but they sound pretty neat to me. But the iWatch? I don’t know why I’m supposed to care, so why do you? Why does anyone? Let’s find out. (more…)
I, like many adults, used to collect comics. I owned dozens of long boxes, filled to the brim with various copies of X-Men, Spider-Man and Detective. But I eventually traded comic books for cars, and shortly thereafter my collection went away, sold to a man for pennies on the dollar.
Three years ago, I started collecting again. But I didn’t end up in a dusty comic book shop that smelled of vanilla and shame, but instead from the comfort of my living room using the many popular iPad apps built by Comixology. And recently, the game changed again with Marvel Unlimited. But the shape of the online comic book landscape still isn’t that bright. How so? Let’s find out.
Read the rest of this post at iPad.AppStorm.net.
When iOS 7 was first introduced, the buzzword heard most often around the water cooler was “Flat design.” Apparently, someone decided that iOS 7 had certain design aesthetics that made it look more flat than iOS 6, and therefore, that was the way people should start designing their apps.
Thing is, iOS 7 isn’t flat, per se. In fact, it’s quite layered and nuanced, and those that talk about it being flat are just being lazy writers and repopping what other tech luminaries said from the start. How so? Well let’s get into it. (more…)
Pagico, considered a ‘brilliant cross-platform project and task management app‘, has developed legions of fans since its launch. Perfect for managing complex projects across multiple platforms (Mac, Windows, Ubuntu and iOS), Pagico’s destop version retails at $50. It is available for both Desktop and iOS.
If you need design or web development work done, for a limited time only you can claim a Pagico desktop license with any purchase of services from Microlancer.
How to claim your Pagico desktop license
- Browse Microlancer to purchase the design or code service you need.
- After purchasing the service, fill out this form and include your order ID.
- Once we verify your order details, we’ll connect you with your Pagico license.
This offer applies to Microlancer purchases made from Tuesday, 24 September 2013 to Tuesday, 1 October 2013 AEST. (more…)
When it comes to Apple’s iconic media events, the one thing that guarantees hype is new hardware. No matter what else is on the agenda, iPhones and iPads are the star attractions. Understandably, much of the other news interspersed between device unveilings is swept aside, perhaps given a whisper of coverage after the dust settles. For me, it is those tidbits I find tantalisingly mysterious, a mere breadcrumb hinting at a grander plan. Last week’s iPhone event was no different.
Prior to WWDC I’d have forgiven anyone for thinking iWork had been put out to pasture. With no desktop update since 2009, it’s fair to say the web app versions of Pages, Keynote, and Numbers came with more than a little intrigue. In a sense, Apple had just created its first multi-platform apps. Now, four months later, Apple has dropped another breadcrumb. All three iWork iOS apps are now free for purchasers of a new iOS 7 device — Apple’s strategy is beginning to come full circle with more than a little risk and reward.
I have a buddy of mine who is an iOS developer, so he gets me all of the inside scoops that I ever need about what’s going on. A few months back at WWDC, he sends me an iPhone picture of a controller attached to an iPhone with the caption, “Holy crap! They’re doing third-party controllers for games now!” I was ecstatic.
And then I promptly forgot about it until the other day when all this talk about Nintendo made its rounds on the web, which got the wheels turning again. Is there a way that Nintendo could get onto the iOS platform and still keep control of its hardware? Maybe. (more…)