Posts Tagged

future

Last week, the Internet was all in a tizzy about the latest video out of Google, a concept titled Project Glass. It’s this headset that puts a single screen in front of your right eye and displays information about the environment you’re in. If you haven’t seen it yet, take a moment and check out the video, it’s worth the time.

Some are saying that this idea is genius, while others are chastising it as a dumb move and a piece of vaporware. But it does open up a conversation, particularly in regards to the iPhone: What is the future of the device?  (more…)

My computational needs, like most people’s, are fairly low. I do some light image editing for the AppStorm sites, browse Facebook and Twitter, read, and write. All of those things can be accomplished on the iPhone as it is, and it makes me wonder about how much I genuinely need an i5 processor and four gigs of RAM. It also makes me question the utility of carrying around a laptop or owning a desktop filled with hardware I don’t utilize.

How might this change? The answer is in your pocket.

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It’s Game Week here at iPhone.AppStorm, and all this week we’re going to have tons of reviews, giveaways and other good stuff, all centered around the gaming world!

iPhone gaming has taken off in the past few years. While there are still plenty of casual games that allow you to kill a few minutes with a shallow-yet-enjoyable experience while you’ve got a few minutes to kill, there have also been games that push the hardware and software to their limits.

What will the future of iPhone gaming look like? I’d like to explore that today, talking my way through what the future might hold based on a few observations in the present. Now, more than ever, we’re staring at a turning point in gaming not only on the iPhone, but the concept as a whole.

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