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Infinity BladeI’m just going to come out and say it: I’m a big Batman fan. I always have been really, ever since I started picking up the comics when I was a kid. And although I don’t read the comics much anymore, I do still appreciate the games and movies that come out based on this iconic hero.
When Batman: Arkham Asylum came out for the consoles, I bought it and I was hooked. The sequel is on my Christmas list, but until then I’ve got a stripped down version that I can play anytime I want: Batman Arkham City Lockdown. It’s definitely not as deep as the console versions, but is it worth the purchase anyways? Let’s figure it out after the break.
The iOS platform has been quite successful over the past few years, and because of the extensive amount of games available in the App Store, it’s even been called a threat to other portable gaming consoles like the Sony PSP and the Nintendo DS. But while Nintendo has Mario and Sony has Grand Theft Auto, there really wasn’t any game for iOS that made traditional console gamers really excited. iOS seemed to be destined for a life of games made for the average person, not hardcore gamers.
Then came Epic Citadel, a demo made by Epic Games that took the same Unreal Technology found on consoles and put it in the hands of iPhone and iPod Touch owners everywhere. We were promised that Epic Citadel was just the start of things, and that soon, we’d have a full-on game that took place in the same environment, and we should be ready.
Well, it’s here. It’s called Infinity Blade and it’s been receiving very positive reviews since its release. But can a game with this much hype live up to its reputation? Let’s take a moment and find out.

