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I’m just going to come out and say it: I’m a big Batman fan. I always have been really, ever since I started picking up the comics when I was a kid. And although I don’t read the comics much anymore, I do still appreciate the games and movies that come out based on this iconic hero.

When Batman: Arkham Asylum came out for the consoles, I bought it and I was hooked. The sequel is on my Christmas list, but until then I’ve got a stripped down version that I can play anytime I want: Batman Arkham City Lockdown. It’s definitely not as deep as the console versions, but is it worth the purchase anyways? Let’s figure it out after the break.

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Many people view iOS games as stop-gaps — small entertainment for when you’re waiting at the doctor’s office or have a few minutes to kill. These casual games are fun to be sure, but they don’t take advantage of the power offered by the iPhone.

Why is it, then, that I’ve played one game on my iPhone more than I’ve played any game on the PS3 for the last three months? The answer is simple: I found a game that is deep, challenging and capable of providing hours of entertainment. That game is Mage Gauntlet.

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Games are defined, in part, by the rules and constraints within which you must play. As a result, there are very few games that give you a notably wide range of creative freedom, and even fewer that allow you that range of freedom to complete specific, game-defined goals.

Scribblenauts is a game where your imagination is your most powerful asset in solving puzzles and advancing through the game. The premise of this Nintendo DS original game is simple: to solve the puzzle that you’re faced with, simply “scribble” whatever you can think up that might help you solve the puzzle. The iOS release is called Scribblenauts Remix, and contains levels from both Nintendo DS titles, as well as some iOS specific levels.

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If the iPhone has done anything for established game developers, it’s been to offer a place where classic titles can be ported and played not only by the original players, but also an entirely new generation (or, in some cases, generations) of gamer. Sega has done this with Shining Force, a classic strategy-RPG that follows a group of inexperienced fighters as they battle to protect their land.

Is this classic reborn on the iPhone, or is this a half-baked port that doesn’t do the original game justice? Read on to find out.

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Chillingo’s Contre Jour is a perfect game for chilling out, as its seller’s name suggests. This wonderfully weird title takes players on a soothing little trip through a world that’s clearly on the flipside. Contre Jour is a French term, mostly used in film and photography, that means “against daylight.” The twilight world of Contre Jour’s odd little hero fits its name perfectly.

Of course, there’s more to the story. Just click on to find out.

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Once upon a time, in a galaxy not so far away, lived a simple jelly nation. Things were peaceful until one day an invasion of kiwi-flavoured-halva-shaped spaceships arrived with the intent of stealing the jelly nation’s gems. The result was a whole lot of jelly screaming and a 20+ level tower defense game for you to sink your fingers into.

I’ll leave the full exploring of the game up to you, so as not to ruin the fun and excitement. However, let me take you through a quick review of the design, gameplay and performance, plus give you a glimpse at some of the great visuals that make up Jelly Defense.

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Gaming on the desktop computer has always been a big deal for the seasoned gamers, yet a royal headache for normal human beings. “W” is forward, you say? And “D” is right? What was “reload” again? Where’s the jump button?

Luckily for you, one company heard your cries. They also noticed that you have an iPhone. Their name is Hazelmade, and their solution is to turn your iPhone into a game controller using Joypad.

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Do you ever find yourself wishing that you could find a game on your iPhone that didn’t have some adorable animal as its main character? Are you from the old school of gaming, where “death” didn’t mean an instant restart, it meant sucking it up, putting another quarter in the slot and gritting your teeth while you hoped you could get further than before?

League of Evil is kind of like that, except you don’t have to pay a quarter every time you’re bested by a level. Which is good, because otherwise I’d be broke by now.
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The Last Rocket is a new puzzle/platformer that makes good use of the iPhone’s touch screen, has a great art direction, and is just awesome overall. Normally I’d be worried about saying all those things at the beginning of a review, but let’s face it: you’ll still read, if only to see some more pictures of that adorable little rocket.
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As a child of the 1990s, I look back fondly on the genre of simulation games, like Maxis’ popular series of of Sim games. As a young boy, I got my start with SimTown, but as I matured I played the more complex games like SimCity and SimTower. These games, as well as games like RollerCoaster Tycoon, taught me about financial responsibility, organization and macro-management.

TinyTower is a SimTower-style management simulation game designed for iOS by NimbleBit, LLC. It is simple in execution, but provides many levels of complexity that increase replay value. Let’s talk about it more after the break.

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