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Long a favorite on Facebook, Candy Crush Saga has made the jump to iOS. With awesome pieces of candy instead of stupid old jewels, Candy Crush Saga follows the same gameplay as Bejeweled: switch two candies to make a three-in-a-row match. Create special matches and you’ll get power boosts. Clear enough candy in time, and you win the round. But does it take more than sweet, sweet candy to make a game really stand out? Not in my experience, but let’s find out. (more…)

As winter approaches, I’ve begun the time-honored tradition of spending large chunks of my time sitting inside, sipping on a warm coffee- or tea-based beverage, and getting addicted to as many games as possible. These days, we tend to put most games into two main categories. First, you have your longer, in-depth games that you can really sink your time into. Second, you have a subset of games that the iTunes App Store lovingly refers to as “5 Minute Fixes,” or games that you can pick up for a few minutes at a time, perhaps in line at the store or while riding a bus.

What is often overlooked in the area of game reviews (particularly for platforms like iOS) is that quick-fix games and time-sucking games are not necessarily mutually exclusive. Today I’m going to look at Esoteric Development‘s puzzler Box 2 Box — a deceptively simplistic game whose level-based design makes it good for short, segmented bursts of play, but where the increasing level difficulty can make for maddening, time-sucking fun. (more…)

If there’s one thing that can be said of gamers it’s that they love to do a little world-saving every now and then. The thrill of a life-in-the-balance adventure is enough to get the heart pounding and the instincts on edge.

Verticus delivers on both sensations, pushing the player’s reaction times to their limits and almost daring them to stay calm as the hero plummets to the Earth’s core.

Can this free-falling adrenaline rush push players to the peak of excitement and performance? Find out — appropriately — after the jump. (more…)

Despite the many technological and social advances made so far in the 21st century, there are some areas in the entertainment industry seemingly undergoing a period of stagnation. The number of rehashes and remakes of classic film and gaming brands is ever increasing with largely mixed-to-negative results. Such failures beg the question of whether original works can be bettered? If Conquist 2 is anything to go by there may be hope yet.

Military strategy games have always been amongst my favourites, whether it be the classic board game Risk or the legendary Command & Conquer series. Conquist 2 takes direct influence from the former, Risk, boldly mimicking the title’s famous premise and daring to try and better it. Can it succeed? Or is another rehash destined to fail? Stick around to find out more! (more…)

TNNS is another new take on an old gaming idea, one of the oldest in fact. It’s hard after all these years to take a great standby like Pong and breathe fresh life into it, but that’s what TNNS is trying to do. The graphics and soundtrack are up-to-date, and the gameplay is exciting and addictive. But for TNNS, an arcade game with undeniable similarities to the oldest video game ever, is that enough to create something original and interesting? (more…)

The Epic Knight from the well-known dungeon defense game, Tiny Heroes, is back in the new running game, One Epic Knight. The tables have turned and now the Epic Knight is the one conquering the dungeon. Whether you’ve played the first game or not, what could be more exciting than a dungeon filled with loot, potions, trinkets and green jello cube monsters? Other than real treasure chests filled with loot, I can’t think of too much.

As a fan of the popular Temple Run, when I found out One Epic Knight was free I had to take it for a spin. So, how does it compare to other games in the running genre? Read on to find out! (more…)

There’s an app that let’s you create poems and have them read by William Shatner. I’m going to let that sink in, because yes, it is just that good. While it’s hard to see where the Shat doing what the Shat does could go wrong, I felt some trepidation launching Shatoetry for the first time.

Is there more to William Shatner’s new app than just hearing William Shatner say really funny things? To be honest, not really, but if a Shatner poetry slam is wrong, I know I don’t want to be right. (more…)

Some of the first video games have been deemed the greatest of all time, while others were simply given the title “Greatest of their time.” Not everyone will agree that Super Mario was the most revolutionary side-scrolling platform game that they played when they were little. That’s okay, because there are many other classics out there, like Pac-Man. It is still one of the undisputed champions of arcade gaming, whether you play it or not. The same goes for Tetris.

When it came to the iPhone back in 2009, there was nary a question that it would continue the heritage and bring it to its true mobile greatness. One could not argue that the Java version of this game, offered only on the primitive mobile phones of the early 2000s, was one of the best things that happened to it. With another step into the ever-growing market of technology and gaming alike, things can only get better for Alexey Pajitnov’s fine feather in his ushanka. Or can they? (more…)

First the original, then Seasons, then Rio, then Space, then Piggies and now Star Wars? At first I thought Rovio were running out of ideas; a collaboration between the somewhat serious Star Wars venture and a bunch of oversized quick-tempered birds seemed off the table. Despite my initial doubts, however, Rovio’s newest release is as addictive as ever.

Angry Birds Star Wars is that classic gameplay we all know and love put into a context that we are equally affectionate towards — that of the Star Wars franchise. This unlikely combination actually suprised me with its comical charm, something i wasn’t sure that would be retained. Will the birds still stay strong in this sequel? Let’s find out. (more…)

I’ve always enjoyed a good match of strategy. Tower defense games are one of the best ways to devise those nefarious tactical plans on a mobile device. I remember the days when Java games dominated the mobile market, and even though the selection wasn’t always great, the only way to get a game was to pay your wireless carrier up to $10 for it. You could then play it on your Motorola RAZR or other basic phone using the wondrous keypad to conquer the world. Those were the days.

Now we’ve become too developed for such devices and have moved on to Apple’s sublime iPad. Tower defense made it to the tablet as well, in the forms of Plants vs. Zombies, Kingdom Rush and Fieldrunners. Now we have the sequel, Fieldrunners 2, and I’ve been playing it since launch day. Is it good? Let’s find out. (more…)

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