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I’ve been playing the Infinity Blade games since they were first released a couple years ago. Looking back, it’s stunning how far the iPhone has come since the first one was announced for the iPhone 4. At the time, I hadn’t purchased an iPhone yet and was playing the thing on my trusted third-generation iPod Touch. Then, Infinity Blade was a show-stopping demo. Friends and family were shocked at how incredibly good-looking the game I held in my hand was.

Of course, Infinity Blade has evolved a lot since then. Infinity Blade II tried to ratchet up the storytelling and added some non-linear “choose your own adventure” moments. Much of Infinity Blade III, the most recent instalment in the series, follows the same route, but it also brings some major enhancements to the table. And while we’ve always been talking about Infinity Blade like it was a console game, I’d argue this entry is the first real console game in the series. Except, like always, you can play it on your iOS device. Read on to find out whether or not Infinity Blade III is worth your hard-earned cash.

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Many people view iOS games as stop-gaps — small entertainment for when you’re waiting at the doctor’s office or have a few minutes to kill. These casual games are fun to be sure, but they don’t take advantage of the power offered by the iPhone.

Why is it, then, that I’ve played one game on my iPhone more than I’ve played any game on the PS3 for the last three months? The answer is simple: I found a game that is deep, challenging and capable of providing hours of entertainment. That game is Mage Gauntlet.

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