Posts Tagged

controllers

I have a buddy of mine who is an iOS developer,  so he gets me all of the inside scoops that I ever need about what’s going on. A few months back at WWDC, he sends me an iPhone picture of a controller attached to an iPhone with the caption, “Holy crap! They’re doing third-party controllers for games now!” I was ecstatic.

And then I promptly forgot about it until the other day when all this talk about Nintendo made its rounds on the web, which got the wheels turning again. Is there a way that Nintendo could get onto the iOS platform and still keep control of its hardware? Maybe. (more…)

There’s been a lot of complaining around these parts (mostly by me) about games being ported to the iPhone that are ridiculously difficult to control. It’s just the inherent nature of holding a small phone in your hands and controlling things by touching a glass screen, but it could be improved upon.

Well, looks like someone has gone ahead and made that mythical controller that I’ve been dreaming of, the only problem is there aren’t many games for it — yet. It’s called the GamePad, and it sells for $49.99. It seems to solve most of my problems, but here’s the thing: Is having a game controller for your iPhone worth the money?

It’s your call, people. Vote in the poll to the right and let us know!