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From the time they were invented, video games have relied on a player’s reflexes as the basic point of contention. Think about it: Tetris was about how quickly you reacted to the incoming tile. Pong made you move rapidly to block the ball. Shooters tested who was the fastest gun in town. Your reflexes are paramount to how good you get at video games.

Octagon takes this up a notch, seeking to make a game that rapidly demands input, failing which it’s game over. But can your reflexes alone get you through this?